[Pythonmac-SIG] Using distutils with XCode
Chris Barker
Chris.Barker at noaa.gov
Thu Oct 6 06:40:08 CEST 2005
Paul Kinnane wrote:
> I have now got the library compiled and working in Dawrin python. I
> simply compiled and linked with g++ instead of gcc (I did this by
> manually entering the compile and link commands that setup.py was
> issuing, changing "gcc" to "g++').
I'd still like to know how to make distutils do this right...anyone?
> The resulting file is ode.so, and
> after doing an "install" I can "import ode" and use the library. The
> "Loaded module does not contain symbol _initode2" error was due to me
> renaming the ode.so library - which appears to be a no-no.
yes, it is a no-no. It is assumed that foo.so will contain an initfoo()
function to initialize the module.
> I want to use the library in MacPython (rather than Darwin python).
What is MacPython vs. darwin Python? There is now one, unified python.
You can use 2.3.* or 2.4.*, but either way, it's native OS-X. If you
want to run it under classic (or on an old pre-OS-X machine), then you
are talking a different beast, and you're not going to get it with gcc
under OS-X. gcc only knows how to make mach-o binaries. You'll need CFM
binaries. Your best bet is probably code warrior, which I don't think is
supported in any way, shape or form by distutils. I used to compile
python extensions with Code Warrior, and it wasn't too hard. Just the
usual struggle to include and link all the right files. I think MPW can
do it too, but I've never tried that.
Now I know why you were looking at those old docs at the beginning of
this adventure!
Do you really need to run this under Classic?
-Chris
--
Christopher Barker, Ph.D.
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Chris.Barker at noaa.gov
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