Simple graphic library for beginners

Chris Angelico rosuav at gmail.com
Thu Jan 11 10:23:04 EST 2018


On Fri, Jan 12, 2018 at 12:38 AM, bartc <bc at freeuk.com> wrote:
> On 11/01/2018 05:16, Michael Torrie wrote:
>>
>> On 01/10/2018 01:13 PM, bartc wrote:
>
>
>> Yes the link didn't have the simple examples I hoped for.  How's this:
>> -----------------------------
>> import pygame
>> import time
>>
>> pygame.init()
>> screen = pygame.display.set_mode((1024, 768) )
>> red = (255,0,0)
>> green = (0,255,0)
>>
>> screen.fill( (255,255,255) )
>> pygame.draw.lines(screen, red, False, ((0,0),(100,100)))
>> pygame.draw.lines(screen, green, False, ((0,100),(100,0)))
>> pygame.display.update()
>>
>> time.sleep(5)
>> pygame.quit()
>> ------------------------------
>
>
> That looks reasonable.
>
> Although I can't run it because 'pygame' is not available. I think
> installing this library is likely to be a bigger obstacle than programming
> any graphics!
>
> (If I try and download it as a ready-built library for Windows, it has a
> range of .msi files, none of which is a match for my Python. The newest is
> for win32 Py3.2; I need win64 Py3.6. While building from source involves
> running MSVC 2008 .... urghh)

https://www.lfd.uci.edu/~gohlke/pythonlibs/#pygame

Go. Fetch. Stop fudding.

ChrisA



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