Serialising an 8x8x8 array of pygame sounds

kerbingamer376 martinjp376 at gmail.com
Sun Sep 18 09:20:55 EDT 2016


Is it possible to serialise an 8x8x8 array of pygame.mixer.Sound objects, so they stay at the same places in the array, but in a format that can be pickled, and then the opposite (read from that back to pygame.mixer.Sound objects)?

Thanks

(copied from stackoverflow question @ https://is.gd/JDtURe)



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