Coding a simple state machine in python
William Ray Wing
wrw at mac.com
Mon Feb 24 21:55:31 EST 2014
On Feb 24, 2014, at 8:30 PM, Ronaldo <abhishek1899 at gmail.com> wrote:
> How do I write a state machine in python? I have identified the states and the conditions. Is it possible to do simple a if-then-else sort of an algorithm? Below is some pseudo code:
>
> if state == "ABC":
> do_something()
> change state to DEF
>
> if state == "DEF"
> perform_the_next_function()
> ...
>
> I have a class to which certain values are passed from a GUI and the functions above have to make use of those variables. How do I go about doing this? I have the following algorithm:
>
> class TestClass():
> def __init__(self, var1, var2): #var1 and var2 are received from a GUI
> self.var1 = var1
> ...
> if state == "ABC"
> doSomething(var1, var2)
> ..
>
> Could someone point me in the right direction? Thank you!
>
> --
> https://mail.python.org/mailman/listinfo/python-list
And, to extend Tim's suggestion of a dictionary just a bit, note that since Python functions are happy to pass function names as arguments, you can use a dictionary to make a really nice compact dispatch table. That is, function A does its thing, gets to a new state, and returns as one of its return arguments the key into the dictionary that points to the next function_name to be called based on that new state.
Stackoverflow has a couple of compact examples here:
http://stackoverflow.com/questions/715457/how-do-you-implement-a-dispatch-table-in-your-language-of-choice
Bill
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