Google Cloud Platform and GlassSolver Project

MRAB python at mrabarnett.plus.com
Tue Feb 18 07:35:05 EST 2014


On 2014-02-18 03:09, Chris Angelico wrote:
> On Tue, Feb 18, 2014 at 1:52 PM, Steven D'Aprano <steve at pearwood.info> wrote:
>> On Mon, 17 Feb 2014 16:57:34 -0800, Physics wrote:
>>
>>> Does ANYONE have a clue how to do this? I understand that it is hard but
>>> geez...
>>
>>
>> Absolutely no clue what your question is. You seem to assume that:
>>
>> - we know what "God's algorithm" is;
>>
>> - we know what "God's Number" is;
>>
>> - we understand what you mean by 3x3s, 2x2s, 4x4s and 5x5s (five
>>   what by five what?).
>
> They'll be Rubik's Cubes, as Dave said earlier in the thread. God's
> Number is the theoretical fewest-moves-to-solve, called that because
> you would need to be the omniscient Deity to know which moves to
> actually do. But I agree that it should have been said. Not everyone
> knows what your research is :)
>
<pedantic>Where I'm from, Rubik's Cubes are, well, cubes, thus 3x3x3,
etc.</pedantic>



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