Python vs C++

Ian Kelly ian.g.kelly at gmail.com
Wed Aug 27 02:33:42 EDT 2014


On Wed, Aug 27, 2014 at 12:23 AM, Ian Kelly <ian.g.kelly at gmail.com> wrote:
> On Tue, Aug 26, 2014 at 11:43 PM, alex23 <wuwei23 at gmail.com> wrote:
>> On 26/08/2014 6:12 PM, Amirouche Boubekki wrote:
>>>
>>> 2014-08-26 6:02 GMT+02:00 Ian Kelly <ian.g.kelly at gmail.com
>>> <mailto:ian.g.kelly at gmail.com>>:
>>>
>>>     It would be just as easy or easier in Python, or one could save a
>>>     lot more effort by just using RPG Maker like every other indie RPG
>>>     developer seems to do.
>>>
>>> I don't think there is FLOSS equivalent.
>>
>>
>> There is indeed:
>>
>> http://openrpgmaker.sourceforge.net/
>
> Ugh. There seems to be no public repository, and the only source to be
> found is from release-versioned tarballs, so there's apparently no
> collaboration other than some forums for reporting bugs and requesting
> features. All the work is done by one developer in his spare time, and
> he is currently on hiatus since April. Meanwhile the most recent
> release is February, so it's not like somebody could just pick it up
> and start hacking and expect to merge.
>
> That's only open-source under the most literal of definitions.

And the license is GPL, which I think is an unfortunate choice for a
game maker, since it probably means that any games developed using it
must themselves be distributed libre and open-source.



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