Having trouble setting up an extremely simple server...

Cilantro MC cilantromc at gmail.com
Thu Nov 21 21:36:32 EST 2013


On Thursday, November 21, 2013 9:33:13 PM UTC-5, Roy Smith wrote:
> In article <9e773107-5a6c-486b-bef2-186101d8f141 at googlegroups.com>,
> 
>  cilantromc at gmail.com wrote:
> 
> 
> 
> > I'm attempting to set up an extremely simple server that receives a string, 
> 
> > and returns a string. However, I have 2 problems. I'm able to receive the 
> 
> > string from the client fine, but it only will receive it once. After I send 
> 
> > another string from the client, it doesn't come up on the server... Also, I 
> 
> > want to send something BACK to the client-side, but I can't seem to see 
> 
> > how... Please help! I'm very new to networking, but I've been using Python 
> 
> > for a while now, just recent;y getting into networking, trying to get things 
> 
> > down.
> 
> > 
> 
> > SERVER.PY:
> 
> > 
> 
> > import socket;
> 
> > serverReady = True;
> 
> > 
> 
> > serverSock = socket.socket(socket.AF_INET, socket.SOCK_STREAM);
> 
> > serverSock.bind(('localhost', 8081));
> 
> > serverSock.listen(10);
> 
> > 
> 
> > while (True):
> 
> >     connection, address = serverSock.accept();
> 
> >     if (serverReady):
> 
> >         serverSockBuffer = connection.recv(1024);
> 
> >         if (len(serverSockBuffer) > 0):
> 
> >             print serverSockBuffer;
> 
> >     if (raw_input("Ready?: ") in ['yes', 'y']):
> 
> >         serverReady = True;
> 
> >     else:
> 
> >         serverReady = False;
> 
> 
> 
> First thing, get rid of all those semicolons.  This is Python you're 
> 
> writing, not C++.  Likewise, the extra parens in your while statements.
> 
> 
> 
> Your problem is that you're doing the accept() inside your main loop on 
> 
> the server.  You want to be doing it once, outside the loop.

I prefer using the semicolons... They aren't making my code wrong... I use other programming languages from time to time, and I'd rather just always use semicolons, as with the parentheses. I will try that though, moving the accept(). What about sending information back to the client?



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