Text-to-Sound or Vice Versa (Method NOT the source code)

rusi rustompmody at gmail.com
Wed May 29 06:08:54 EDT 2013


On May 29, 4:30 am, Dennis Lee Bieber <wlfr... at ix.netcom.com> wrote:
> On Tue, 28 May 2013 15:10:03 +0000 (UTC), Grant Edwards
> <inva... at invalid.invalid> declaimed the following in
> gmane.comp.python.general:
>
> > On 2013-05-25, Rakshith Nayak <rnyk1... at gmail.com> wrote:
>
> > > Always wondered how sound is generated from text. Googling couldn't
> > > help. Devs having knowledge about this could provide, the
> > > information, Links, URLs or anything that could help.
>
> > ><Helpful for those who want to dig to basics first before Coding>
>
> >http://www.cstr.ed.ac.uk/projects/festival/
> >http://code.google.com/p/pyfestival/
> >http://machakux.appspot.com/blog/44003/making_speech_with_python
>
>         I suppose one could go for archaic and complex...
>
>         Obtain a working Amiga computer, install whatever the last Python
> version was available pre-built. Then write a server application which
> would take text over the net, and feed it to the appropriate Amiga
> libraries -- translator and narrator as I recall (one converted plain
> text to phoneme codings, the other then converted phonemes to sound, and
> could return values for "mouth shape" to sync animation) [history: the
> Amiga had text to speech in the late 80s -- it even allowed for
> adjusting some formant parameters so one could create pseudo accents].

If venerable history is wanted, there is (always?!) emacs:
http://emacspeak.sourceforge.net/
This seems to go back to version 19 of emacs which is (c) mid-
nineties



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