interactive help on the base object

Steven D'Aprano steve at pearwood.info
Tue Dec 10 01:05:27 EST 2013


On Tue, 10 Dec 2013 00:31:15 -0500, Roy Smith wrote:

> In article <5f7e3e2f-2f86-4a2b-bea5-6e70b6fc2f69 at googlegroups.com>,
>  rusi <rustompmody at gmail.com> wrote:
> 
>> On Tuesday, December 10, 2013 10:40:27 AM UTC+5:30, Steven D'Aprano
>> wrote:
>> > By the way, I'm curious. Why are discussions about object oriented
>> > coding off-topic to Python? This is not a rhetorical question.
>> 
>> Well OOP on the python list is certainly on topic.
>> 
>> Interminable discussions about why redrawing the inheritance arrows the
>> other way round will save the world is OT (for me!)
> 
> What about whether the arrows should have solid heads, open heads,
> barbed heads, double-barbed heads, or circles (filled or open)?  Surely
> you can't expect people to write decent programs when they can't even
> draw the right kind of arrowhead?

You mock, and so you should, but I just thought I'd mention that there 
are standards for this sort of thing:

http://en.wikipedia.org/wiki/Unified_Modeling_Language

According to UML the type of arrow head does make a difference.



-- 
Steven



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