Vectors

Anssi Saari as at sci.fi
Thu Apr 21 10:07:19 EDT 2011


Andreas Tawn <andreas.tawn at ubisoft.com> writes:

> You might also want to consider http://code.google.com/p/pyeuclid/

Thanks, I was studying quaternions recently and had to use two
packages to get some stuff done. And of course one of them used
ass-backwards declaration for a quaternion and one didn't...



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