A lot of problem with pygame.mixer module!

Sébastien Ouellet sebouel at gmail.com
Sat Aug 29 00:28:17 EDT 2009


I had the same problem and struggled through every solution posted on
the web. None actually helped but I discovered bbfreeze :
http://pypi.python.org/pypi/bbfreeze/
It works as well as py2exe and there are no problems with
pygame.mixer. It's easy to install and the example script at the end
of the page does the trick.

On 20 juil, 08:28, Alex <mago... at gmail.com> wrote:
> hi at all,
> As email object I 'm not be able to run my program when compiled with
> py2exe.
> Everythink  works fine until I try to make an exe.
> After that, it crash and in the log:
>
> C:\dist\sponge.exe:97: RuntimeWarning: use mixer: DLL load failed: The
> specified module could not be found.
> Traceback (most recent call last):
>   File "sponge.py", line 97, in <module>
>   File "pygame\__init__.pyo", line 70, in __getattr__
> NotImplementedError: mixer module not available
>
> The code about pygame.mixer is only:
>
> pygame.mixer.init()
> music = pygame.mixer.Sound("popcorn.ogg")
> music.play()
>
> in the dist folder there is SDL_mixer.dll so...HOW can I solve this
> problem ??
> thanks in advance
> Alex
> Below my setup.py
>
> # py2exe setup program
> from distutils.core import setup
> import py2exe
> import pygame
> from modulefinder import Module
> #from pygame import mixer
> import ImageGrab
> import sys
> import os
> import Tkinter
> import glob, shutil
> sys.argv.append("py2exe")
>
> VERSION = '1.0'
> AUTHOR_NAME = 'Your Name'
> AUTHOR_EMAIL = 'your_em... at somewhere.com'
> AUTHOR_URL = "http://www.urlofyourgamesite.com/"
> PRODUCT_NAME = "Sponge"
> SCRIPT_MAIN = 'sponge.py'
> VERSIONSTRING = PRODUCT_NAME + " ALPHA " + VERSION
> ICONFILE = 'icon.ico'
>
> # Remove the build tree on exit automatically
> REMOVE_BUILD_ON_EXIT = True
>
> if os.path.exists('dist/'): shutil.rmtree('dist/')
>
> extra_files = [ ("",[ICONFILE,'WinLockDll.dll','popcorn.ogg']),
>                    #("data",glob.glob(os.path.join('data','*.dat'))),
>                    #("gfx",glob.glob(os.path.join('gfx','*.jpg'))),
>                    #("gfx",glob.glob(os.path.join('gfx','*.png'))),
>                    ("fonts",glob.glob(os.path.join('fonts','*.ttf'))),
>                    ("music",glob.glob(os.path.join('music','*.ogg')))]
>                    #("snd",glob.glob(os.path.join('snd','*.wav')))]
>
> # List of all modules to automatically exclude from distribution build
> # This gets rid of extra modules that aren't necessary for proper
> functioning of app
> # You should only put things in this list if you know exactly what you
> DON'T need
> # This has the benefit of drastically reducing the size of your dist
>
> MODULE_EXCLUDES =[
> 'email',
> 'AppKit',
> 'Foundation',
> 'bdb',
> 'difflib',
> 'tcl',
> #'Tkinter',
> #'Tkconstants',
> 'curses',
> 'distutils',
> 'setuptools',
> 'urllib',
> 'urllib2',
> 'urlparse',
> 'BaseHTTPServer',
> '_LWPCookieJar',
> '_MozillaCookieJar',
> 'ftplib',
> 'gopherlib',
> '_ssl',
> 'htmllib',
> 'httplib',
> 'mimetools',
> 'mimetypes',
> 'rfc822',
> 'tty',
> 'webbrowser',
> 'socket',
> 'hashlib',
> #'base64',
> 'compiler',
> 'pydoc'
> ]
>
> INCLUDE_STUFF = ['encodings',"encodings.latin_1"]
>
> setup(windows=[
>              {'script': SCRIPT_MAIN,
>                'other_resources': [(u"VERSIONTAG",1,VERSIONSTRING)],
>                'icon_resources': [(1,ICONFILE)]}],
>          options = {"py2exe": {
>                              "optimize": 2,
>                              "includes": INCLUDE_STUFF,
>                              "compressed": 1,
>                              "ascii": 1,
>                              #"bundle_files": 1,
>                              "ignores":
> ['tcl','AppKit','Numeric','Foundation'],
>                              "excludes": MODULE_EXCLUDES} },
>           name = PRODUCT_NAME,
>           version = VERSION,
>           data_files = extra_files,
>           #zipfile = None,
>           author = AUTHOR_NAME,
>           author_email = AUTHOR_EMAIL,
>           url = AUTHOR_URL)
>
> # Create the /save folder for inclusion with the installer
> #shutil.copytree('save','dist/save')
>
> #if os.path.exists('dist/tcl'): shutil.rmtree('dist/tcl')
>
> # Remove the build tree
> if REMOVE_BUILD_ON_EXIT:
>      shutil.rmtree('build/')
>
> if os.path.exists('dist/tcl84.dll'): os.unlink('dist/tcl84.dll')
> if os.path.exists('dist/tk84.dll'): os.unlink('dist/tk84.dll')




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