Module caching
Aaron Scott
aaron.hildebrandt at gmail.com
Fri Apr 3 18:44:53 EDT 2009
Huzzah, another post.
I just discovered that even physically deleting the variable doesn't
work.
The module storylab.game has the class InitGame, which contains
"daemons = {}".
A user runs the code, resulting in some values in "daemons":
"{'berry2': , 'berry3': , 'berry1': }". These are pickled.
The next user runs the code. I put this in to make sure "daemons" is
getting reset:
req.write(str(lab.game.settings.daemons))
del lab.game.settings
req.write(str(lab.game.settings.daemons))
lab.game.settings = lab.game.InitGame()
req.write(str(lab.game.settings.daemons))
Okay, that should wipe out any of the values and leave us with a clean
slate, right?
{'berry2': , 'berry3': , 'berry1': }failed{'berry2': , 'berry3': ,
'berry1': }
Oh, you'd be so lucky.
Why? WHY? Why does these values persist? They persist if I change
them, they persist if I delete them.
Help... please :(
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