MVC with Python

Maric Michaud maric at aristote.info
Tue Sep 16 09:14:38 EDT 2008


Le Tuesday 16 September 2008 14:47:02 Marco Bizzarri, vous avez écrit :
> On Tue, Sep 16, 2008 at 1:26 PM, Georg Altmann <george at george-net.de> wrote:
> > Marco Bizzarri schrieb:
> >> On Mon, Sep 15, 2008 at 9:37 PM, Georg Altmann <george at george-net.de>
> >>
> >> wrote:
> >>> Hello,
> >>>
> >>> I need some advice on how to implement model-view-controller. I am
> >>> trying to
> >>> develop a GUI application with PyQt, yet the problem rather applies to
> >>> mvc
> >>> in general, not just GUI applications.
> >>>
> >>> Let's say the data is a list of objects with a common base class. The
> >>> views
> >>> are either a graphical representation of the objects or some form of
> >>> textual
> >>> input. The views shall change the model by using command objects (for
> >>> undo,
> >>> e.g. QUndoCommand).
> >>>
> >>> My current approach is to implement the model as a class with a
> >>> list-like interface, with methods insert(), remove(), __getitem__(),
> >>> __setitem__(),...
> >>> and a signal to notify the views. The objects in the list have methods
> >>> to change their state as well.
> >>>
> >>> My problem is, how do the commands interact with the model?
> >>> Let's say I have a command that modifies an object o in the list.
> >>>
> >>> 1) If list[key_to_o] returns a reference to the object, the command can
> >>> modify the object by using this reference, i.e. list[key_to_o].setX().
> >>> So there is no way for the list to know when the object changed - how
> >>> can it emit a singal then?
> >>>
> >>> 2) If list[key_to_o] returns a deep copy of the object,
> >>> copy_of_o = list[key_to_o], the command mofifies the copy and the
> >>> updates the list: list[key_to_o] = copy_of_o. Now the list can emit a
> >>> signal in __setitem__().
> >>> While this may work, it seems awkward to copy around objects just to
> >>> perform
> >>> a possibly simple operation on them. Additionally it might not be
> >>> feasible
> >>> once objects get complex.
> >>>
> >>> 3) The interface of the classes of the objects could be reflected in
> >>> the list class, i.e. list.set_x_on_obj(key_to_obj,x). This would
> >>> probably make
> >>> the list class interface very bloated.
> >>>
> >>> Of course the problem is not really limited to Python, my apologies if
> >>> I'm
> >>> totally off-topic here.
> >>>
> >>> Regards
> >>> Georg
> >>
> >> Well, I think one of the assumptions of the MVC is that the view can
> >> be notified about the changes in the model. According to your
> >> interface, the View can just be notified on operations about the
> >> *whole* model, like adding or removing elements from it.
> >>
> >> But the elements of your list-like class should be a part of your
> >> model, and therefore should be able to notify the Views by
> >> themselfves.
> >
> > Ok, consider this: say the model needs to compute some sort of value by
> > iterating over all objects in the list (for example some sort of hash).
> > Some kind of view then displays this value.
> > I could implement this by connecting a signal in each object to a slot in
> > the list class which in turn emits a signal which is connected to the
> > view.
> >
> > But this implies all the objects in the list have to be instances of
> > QObject. I wonder if this is isn't a weird design, because for example
> > all value type classes in Qt don't derive from QObject, e.g. QString. My
> > list objects are not that simple (in terms of the data structure). So is
> > it ok to make them QObjects?
>
> Did you take a look at this?
>
> http://www.potu.com/man/doc.trolltech.com/4.0/model-view-programming.html
>
> It seems to imply that you should use QtAbstractItemModel as a base
> class for all your models. But since I'm not an expert about Qt, I
> cannot really say.
>
> Regards
> Marco
>
> > Regards
> > Georg
> >
> > --
> > http://mail.python.org/mailman/listinfo/python-list

It is not about QT, it is about MVC. In MVC, code which implement the model 
should be completely ignorant of the libraries used for gui, and the gui part 
of the application shouldn't acces directly to your model logic. This why 
there is a third layer which abstract the logic of your datas and provide 
standard operation for the gui code. This third layer (Controllers), should 
be as few as possible coupled to the specificities of the gui library (but 
must be).

The  quoted papers explain rather well how to do this with QT (apart they call 
controllers "delegates").

For medium to big project, don't be afraid to divide your program in three 
packages, one for the model, in which you must not have any reference to QT 
API of some sort, one for the controllers, where you provide events and 
methods to manipulate your model, one for gui, where you just build windows, 
subscribe to controller's events and use their functions as callbacks for 
your widgets.

-- 
_____________

Maric Michaud



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