Pygame, how to show window without loop? no loop=popupand close...
Nick Dumas
drakonik at gmail.com
Fri Jun 27 22:35:48 EDT 2008
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defn noob wrote:
> Im using PyGame to draw images of graphs and trees. Howver right now i
> am looping using:
>
> while 1:
> for event in pygame.event.get():
> if event.type == pygame.QUIT: sys.exit()
>
> screen.fill(screencolor)
>
> pygame.draw.circle(screen, linecolor, (500, 20), 12, 0)
>
> draw((500, 20), 3)
>
> pygame.display.flip()
>
>
> if i do
>
> screen.fill(screencolor)
>
> pygame.draw.circle(screen, linecolor, (500, 20), 12, 0)
>
> draw((500, 20), 3)
>
> pygame.display.flip()
>
> it just pops up and closes. how can i make it stay until i close it
> without using a loop?
You need the loop, because without it, the script would reach the
end-of-file and stop executing.
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