A GUI framework for running simulations

Guilherme Polo ggpolo at gmail.com
Wed Jan 23 09:40:02 EST 2008


2008/1/23, ram.rachum at gmail.com <ram.rachum at gmail.com>:
> Hello! I am currently working on writing a simulation engine for
> special relativity physics. I'm writing it in Python, of course. I'm
> doing fine with the engine, but I want a GUI framework in which I
> could use it conveniently, and test different setups on it. I'm not so
> strong with GUI programming. I looked at Tkinter, I looked at
> WxPython, I looked at PythonCard. It all looks pretty daunting.
>
> My question is, does there exist a GUI package that is intended
> specifically for simulations? I saw a program called Golly, which is a
> simulation for Conway's Game of Life. Its GUI had most of the features
> I needed. For example, you can load a setup, there are "play" and
> "stop" buttons, you can change a setup and save it, etc.
>

Golly uses wxWidgets, and if you are planning to use Python then you
would be using wxPython.

> So does anyone know of a general GUI framework for running
> simulations?

All them serves this purpose. The main part of your gui application
will be a custom widget that you will need to do yourself.

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-- 
-- Guilherme H. Polo Goncalves



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