Executing other python code
Diez B. Roggisch
deets at nospam.web.de
Tue Jan 29 07:20:26 EST 2008
Tim Rau wrote:
> I'm working on a game, and I'd like players to be able to define thier
> ships with scripts. Naturally, I don't want to give them the entire
> program as thier romping ground. I would like to invoke a seperate
> interpreter for these files, and give it a limited subset of the
> functions in my game. What is the best way to achieve this effect?
You might consider spawning a process and using Pyro to communicate. I've
done that before and it worked pretty well.
Diez
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