vector and particle effects
Diez B. Roggisch
deets at nospam.web.de
Thu Sep 28 17:15:50 EDT 2006
Jay schrieb:
> I'd like to experiment a little bit with vector graphics in python.
> When I say 'vector graphics' I don't mean regular old svg-style. I
> mean vector game style as in simulation of vector beam drawn graphics.
> If you still don't know what I'm talking about, see Grid Wars 2
> (http://gridwars.marune.de/) or Battlezone
> (http://en.wikipedia.org/wiki/Battlezone). I'm guessing I'd just be
> drawing shapes with particle effects?
pygame and pyopengl both are your friends here - for pure vector line
graphics the former is sufficient, but using the latter would allow for
a great deal of freedom, for example for asteroids that really look like
rocks and freely rotate and the like.
Diez
More information about the Python-list
mailing list