Speed of data structures in python
Steven D'Aprano
steve at REMOVETHIScyber.com.au
Fri Mar 10 21:12:30 EST 2006
On Fri, 10 Mar 2006 23:24:46 +1100, Dave wrote:
>
> Hi. I am learning PyOpenGL and I am working with a largish fixed scene
> composed of several thousand GLtriangles. I plan to store the coords and
> normals in a NumPy array.
>
> Is this the fastest solution in python? would i be significantly better
> off (timewise or otherwise) using some other data structure to hold this
> information? no other data structure appears as convenient, but am i
> loosing valuable time?
>
> I am new to 3d programming so please feel free to state the obvious,
> thanks.
Optimization without measurement is at best a waste of time and at worst
counter-productive. Why don't you time your code and see if it is fast
enough?
See the timeit module, and the profiler.
--
Steven.
More information about the Python-list
mailing list