what's wrong with this if statement?
Philippe Martin
pmartin at snakecard.com
Fri Jul 21 06:41:47 EDT 2006
John Salerno wrote:
> Here's the full code, but you can probably safely ignore most of it,
> especially the wxPython stuff:
>
> -----------------------------------
>
> import wx
>
>
> class MyFrame(wx.Frame):
>
> def __init__(self):
> wx.Frame.__init__(self, parent=None, id=wx.ID_ANY)
> panel = wx.Panel(self)
>
> mainSizer = wx.BoxSizer(wx.VERTICAL)
> inputSizer = wx.BoxSizer(wx.HORIZONTAL)
>
> self.count = 0
> self.progress = wx.Gauge(panel, wx.ID_ANY, 100, size=(300, 20))
> self.status = wx.StaticText(panel, wx.ID_ANY, 'test')
> prompt = wx.StaticText(panel, wx.ID_ANY, 'Time:')
> self.input = wx.TextCtrl(panel, wx.ID_ANY, size=(20, 20))
> self.start = wx.Button(panel, wx.ID_ANY, 'Start')
> self.timer = wx.Timer(self)
>
> mainSizer.Add(self.progress, flag=wx.ALIGN_CENTER | wx.TOP,
> border=10)
> mainSizer.Add(self.status, flag=wx.ALIGN_CENTER | wx.ALL,
> border=10)
> mainSizer.Add(inputSizer, flag=wx.ALIGN_CENTER)
> inputSizer.Add(prompt, flag=wx.ALIGN_CENTER)
> inputSizer.Add(self.input, flag=wx.ALL, border=10)
> inputSizer.Add(self.start, flag=wx.ALIGN_CENTER)
>
> self.Bind(wx.EVT_TIMER, self.OnTimer, self.timer)
> self.Bind(wx.EVT_BUTTON, self.OnStart, self.start)
>
> panel.SetSizer(mainSizer)
>
> def OnStart(self, event):
> self.time = self.input.GetValue()
> self.timer.Start(1000)
>
> def OnTimer(self, event):
> self.count += 1
> if self.count < self.time:
> self.progress.SetValue(self.count)
> self.status.SetLabel(str(self.count))
>
>
> class MyApp(wx.App):
>
> def OnInit(self):
> frame = MyFrame()
> self.SetTopWindow(frame)
> frame.Show()
> return True
>
>
> if __name__ == '__main__':
> app = MyApp(redirect=False)
> app.MainLoop()
>
> ------------------------------------
>
> The code in question is mainly this:
>
> def OnTimer(self, event):
> self.count += 1
> if self.count < self.time:
> self.progress.SetValue(self.count)
> self.status.SetLabel(str(self.count))
>
> When I run the program, the progress bar and the status label continue
> to increase even after self.count has (presumably) become larger than
> self.time. Why is this? All I do is enter in '10' as the value to test
> it, and it keeps counting even beyond 10.
Check the type of self.time: unicode - you need to convert it to int
first ... plus your timer will need to be shutdown when you're done.
Regards,
Philippe
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