CONSTRUCT - Module Attributes and Execution Environment
lazaridis_com
ilias at lazaridis.com
Fri Aug 25 13:56:24 EDT 2006
Larry Bates wrote:
> lazaridis_com wrote:
> > I would like to change the construct:
> >
> > if __name__ == '__main__':
> >
> > to something like:
> >
> > if exec.isMain():
> >
> > My (OO thought) is to place a class in an separate code module and to
> > instantiate an singleton instance which would keep th something like
> > this:
> >
> > class ExecutionEnv:
> > def isMain(self)
> > if CALLING_MODULE.__name__ == '__main__':
> > return true
> > else
> > return false
> >
> > exec = ExecutionEnv()
> >
> > How to I get access to the CALLING_MODULE ?
> >
> > -
> >
> > Are ther alternative constructs/mechanism available, which could be
> > used to add this functionality possiby directly to a code-module?
> >
> Two thoughts:
>
> 1) Don't call a class instance exec, it will mask the built-in
> exec statement.
ok, I understand.
> 2) IMHO all the suggestions are way more complicated than
> if __name__ == "__main__" and are not SOP for most pythoneers.
> I know what the former construct means/does. I have to
> decipher your class to figure our what the latter does and it
> doesn't really save you any code or provide a performance
> enhancement.
"Clarity for Pythoneers" is not a main requirement of the project.
The main requirements (The network of requirements is not yet fully
documented):
http://case.lazaridis.com/wiki/Code
The related issue:
http://case.lazaridis.com/ticket/5
> -Larry
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