graphic memory & animation
Mike C. Fletcher
mcfletch at rogers.com
Mon Oct 17 12:40:21 EDT 2005
Peres wrote:
> Thanks a lot for your answer, Fredrik,
> Slow means more than 20ms to erase the screen. After double buffering
> it improved a lot , of course (16 ms) but I'll need a faster speed.
> I program 2D animated sequences on a PC. Do you think OpenGL is the
> correct direction to take? If so is it easy to interface with Python
> (it seems PyOpenGL is not freeware...)
PyOpenGL has a BSD-style license, that's about as 'free' as one can get
in the freeware sense.
Just a note,
Mike
--
________________________________________________
Mike C. Fletcher
Designer, VR Plumber, Coder
http://www.vrplumber.com
http://blog.vrplumber.com
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