Rich Graphics?
Daniel Dittmar
daniel.dittmar at sap.corp
Thu Jul 28 12:19:40 EDT 2005
Chris Spencer wrote:
> I'm trying to write a Gui in Python for manipulating rich graphical
> representations, similar to something like Inkscape. I've tried tkinter,
> wxPython, pyGtk, and while they all do traditional widgets well enough,
> none of them really handle anti-aliased, transparent, transformed shapes
> typical of vector based displays. I've noticed tkZinc, which seems to
> better handle vector graphics through the use of openGL, but it's
> traditional widget set is still limited and based on tkinter. Ideally,
> what I'm looking for is something like wxWidgets which can display SVG
> along side standard widgets and allow there manipulation through Python.
> I was thinking of a web-based route, by accessing the SVG capabilities
> in Mozilla's Deer Park browser through Twisted+Livepage, but this has
> been extremely complicated and limiting. Are there any other options I
> haven't considered?
>
> Sincerely,
> Chris
maybe PyGame: http://www.pygame.org/, although it might be lacking in
the standard widget department.
Daniel
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