Rich Graphics?

Daniel Dittmar daniel.dittmar at sap.corp
Thu Jul 28 12:19:40 EDT 2005


Chris Spencer wrote:
> I'm trying to write a Gui in Python for manipulating rich graphical 
> representations, similar to something like Inkscape. I've tried tkinter, 
> wxPython, pyGtk, and while they all do traditional widgets well enough, 
> none of them really handle anti-aliased, transparent, transformed shapes 
> typical of vector based displays. I've noticed tkZinc, which seems to 
> better handle vector graphics through the use of openGL, but it's 
> traditional widget set is still limited and based on tkinter. Ideally, 
> what I'm looking for is something like wxWidgets which can display SVG 
> along side standard widgets and allow there manipulation through Python. 
> I was thinking of a web-based route, by accessing the SVG capabilities 
> in Mozilla's Deer Park browser through Twisted+Livepage, but this has 
> been extremely complicated and limiting. Are there any other options I 
> haven't considered?
> 
> Sincerely,
> Chris

maybe PyGame: http://www.pygame.org/, although it might be lacking in 
the standard widget department.

Daniel



More information about the Python-list mailing list