newbie - needing direction

Scott David Daniels scott.daniels at acm.org
Mon Dec 5 11:02:37 EST 2005


bobueland at yahoo.com wrote:
> Thanks for the advice,
> The reason for the choice of my particular test project is that it is
> in the direction that I want to go in so choosing some other won't do.
> I've looked briefly at PyGame but this means I have to learn a lot
> besides what I want to do.
> 
> I thought that maybe my project could be accomplishied using Tkinter
> (or possibly wxPython) and PIL. Am I on the wrong track, or should I
> invest my time into PyGame even if I don't plan to make games?
> 
> Bob
> 
What you do not understand is that your project requires you to read the 
screen under your "lens" and track the "position" on the screen.  Those
things are all aspects of the OS and display system, not the language.
So, you'll have to figure out a lot about your system while you are
still unsure of the language itself.  That is why we are saying this is
too tough a first project.  Reduce your problem: make a movable circle
on a canvas.  Next put a background picture under the circle of the
canvas.  Then try to your magnification trick on the background.  Only
after you can do all of that should you try to get onto the desktop.

Don't be so concerned about "having to learn too much" -- that learning
is the whole point of initial projects.  You don't know what you need
to know now, so you are not in a position to make a well-informed choice
of what you need to know.

-- 
-Scott David Daniels
scott.daniels at acm.org



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