Off-screen rendering in PyOpenGL?

Matt Feinstein nospam at here.com
Wed Aug 17 08:45:26 EDT 2005


Poking around in the PyOpenGL tarball... I can see that the wrapper
for the WGL pixel format function includes flags for rendering to a
bitmap and for hardware acceleration... so maybe I could get
hardware-accelerated off-screen rendering under win32.. but what about
linux?

Matt Feinstein

--
There is no virtue in believing something that can be proved to be true.



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