What's up with the PyFX Project??? (ex PyCG nVidia CG implementation)

Lucas Raab dotpyFE at gmail.com
Mon Apr 4 08:09:19 EDT 2005


tc wrote:
> Does anyone know why there's no progress on the pyfx project??
> (http://graphics.cs.lth.se/pyfx)
> 
> What are the pro and con's for such an implementation to actually
> program a 3d game (engine)??
> 
> I started off a while ago in c++ to play around a bit with directx
> opengl and cg but I'd rather like to program in a language such as
> python...
> 
> PyGame doesn't meet my need's because i'd like to take adantage of the
> much faster directx technology.
> 
> Any comments, hints?
> 
> Greets TC
> 

Panda3D might be what you're looking for. http://panda3d.etc.cmu.edu. 
It's an open-source 3D engine. Python is the main language used to 
program the games. While you can use C++ or other languages, they aren't 
as well supported.

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