3D apps in Python?
Erik Max Francis
max at alcyone.com
Mon Mar 22 23:09:46 EST 2004
"Mike C. Fletcher" wrote:
> * ZOE is apparently written in Python, never played with it.
> Claims
> to focus on wireframes and particle systems.
ZOE is indeed all-Python, using PyOpenGL. It's designed to be very
minimal (you could certainly do non-wireframe stuff but that's not what
I use it for). It's really a very simple engine designed to allow you
to create objects that know how to display themselves, group transform a
bunch at a time, and create particle system behavior. It's minimal
enough that I can run it without hardware 3D acceleration with decent
framerates.
I created it so that I could do visualizations with some of my own
projects, and decided to release it since it's generic.
> However, these engines (save maybe ZOE, about which I know next to
> nothing) are focused primarily on teaching, rather than game or
> application development.
It would be fair to put ZOE in the same category. It's for rapid
prototyping and simple visualization, not serious 3D application
development.
--
__ Erik Max Francis && max at alcyone.com && http://www.alcyone.com/max/
/ \ San Jose, CA, USA && 37 20 N 121 53 W && &tSftDotIotE
\__/ You are inspiration to my life / You are the reason why I smile
-- India Arie
More information about the Python-list
mailing list