help asap

Steve Holden steve at holdenweb.com
Mon Dec 6 08:16:05 EST 2004


the_proud_family wrote:

> HELP ME PLEASE!! my email is the_proud_family at yahoo.com
> 
> I can't get the ball to go up right side and then I need it to turn
> 
> around and keep turning until velocity=0 I have been at it for the
> 
> past 2 weeks now i give up and call for help. Please if anyone can
> 
> gide me through i will be so grateful!! I have pasted my code below
> 
> 
> 
> 
> 
> from cmath import *
> 
> from visual import *
> 
> floor1 = box(length=10, height=0.5, width=4, color=color.blue)
> 
> floor1.pos = (-6,4,0)
> 
> floor1.axis= (5,-5,0)
> 
> floor2 = box(length=10, height=0.5, width=4, color=color.blue)
> 
> floor2.pos = (6,4,0)
> 
> floor2.axis= (-5,-5,0)
> 
> floor3 = box(length=7, height=0.5, width=4, color=color.blue)
> 
> floor3.pos = (0,1.25,0)
> 
> ball= sphere(radius=0.5, color=color.red)
> 
> ball.pos=(-8.6,7.5,0)
> 
> m=3. #kg
> 
> angle=asin(3.6/5.)#radians
> 
> g=-9.8
> 
> mu=.2
> 
> N=mgcos(angle)
> 
> F=mgsin(angle)
> 
> f=mu*N
> 
> lax=(-Nsin(angle)+fcos(angle))/m
> 
> lay=(-Ncos(angle)-fsin(angle)+m*g)/m
> 
> rax=(+Nsin(angle)+fcos(angle))/m
> 
> ray=(-Ncos(angle)-fsin(angle)+m*g)/m
> 
> ds=0.01
> 
> dt=0.01
> 
> vx=lax*dt
> 
> vy=lay*dt
> 
> ball.velocity=vector(vx,vy,0)
> 
> #print a
> 
> while 1:
> 
> rate(100)
> 
> ball.velocity.x=ball.velocity.x+lax*dt
> 
> ball.velocity.y=ball.velocity.y+lay*dt
> 
> ball.pos=ball.pos+ball.velocity*dt
> 
> if ball.x>-3.5 and ball.x<=3.5:
> 
> vx=sqrt(2(-gball.y+0.5(vx2+vy2)-fds))
> 
> ball.velocity.x=ball.velocity.x+mugdt
> 
> ball.velocity.y=0
> 
> ball.pos=ball.pos+ball.velocity*dt
> 
> if ball.x>3.5 and ball.x<8.6:
> 
> vx=vx*cos(angle)
> 
> vy=sqrt(2/m(m-gball.y-fds))
> 
> #print vy
> 
> vy=vy*sin(angle)
> 
> #print vy
> 
> ball.velocity.x=ball.velocity.x+rax*dt
> 
> ball.velocity.y=ball.velocity.y+ray*dt
> 
> ball.pos=ball.pos+ball.velocity*dt
> 
> #print ball.pos
> 
> 
> 
> 
Let me open by saying I'm sorry of this response appears superficially 
unhelpful. Please read it to the end, as it really is intended to help 
despite its obstinate refusal to directly address your question.

This appears to be your third attempt to recruit help, which shows 
rather poor learning behavior. You have presented what appears 
(superficially, most people who contribute to this newsgroup don't have 
the time to read random chunks of code and I'm usually the same) to be 
the same program each time.

Might I suggest that you:

   1. Explain what the program is intended to
      do. If we can't know what problem you
      are trying to solve we are unlikely to
      be able to help.

   2. Reformat your code to use leading spaces
      rather than tabs (many newsreaders
      handle tabs badly)

   3. Add copious comments explaining what each
      section of your program is supposed
      to do.

With luck, those activities alone will help you to solve your own 
problem. One valid debugging technique is to explain to somebody else 
exactly why there can't possibly be anything wrong with your program. 
Quite often you will smack your head in the middle of this activity, 
having realized exactly what your mistaken assumption has been. If there 
is no human available a stuffed toy can work almost as well.

Finally, please take the time to read

	http://www.catb.org/~esr/faqs/smart-questions.html

as this will give you some useful clues on how to increase your chances 
of getting a rely that will *actually solve your problem* rather than 
just pointing out that your current behavior is unlikely to do so.

It's just occurred to me that in the time it's taken me to write this I 
probably could have run your code (had it been properly formatted) and 
attempted to find out what was wrong with it. So please take this advice 
in the spirit of "if you give a man a fish you feed him for a day*, if 
you teach him to fish you feed him for a lifetime" -- I am trying to 
help you help yourself, as several others have already.

Finally, one crucial lesson for any would-be programmer is to persevere 
(and you do at least score high marks there). The longer your problem 
goes unsolved the better you'll feel about eventually arriving at a 
solution.

regards
  Steve
-- 
* alternative ending: if you teach him to fish, for the rest of his life 
he'll bore you with stories about the one that got away.

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