{SPAM?} RE: Generators versus Coroutines

Simon Wittber drconrad at metaplay.com.au
Mon Aug 16 04:19:28 EDT 2004


I've written a small module to help me out in game simulations. I use the
MicroThreadPool class (co-routines using generators) whenever I
_conceptually_ need to visualize things happening concurrently.

http://metaplay.com.au/MEPH.html









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