Mechwarrior Python Game
Dave Cole
djc at object-craft.com.au
Tue Aug 10 19:54:30 EDT 2004
Pete Shinners wrote:
> Jared wrote:
>
>> Has anybody played the Mechwarrior Miniatures game? I'm trying to
>> represent the game in python. First thing I need to do is make a
>> playing field. Mechs will move on the playing field based on inches
>> to scale in any direction. Any ideas?
>
>
>
> You'll probably want to get comfortable working with a game on a hex
> grid. You can usually treat it as a skewed 2D grid. There are plenty of
> articles on developing hex games.
>
> There are a few examples on the Pygame site, but most are either
> incomplete or very deep. I haven't seen any clean examples out there
> that show you how it's all done with Python code. But I know there's a
> few people working on that sort of thing.
I stumbled across this years ago...
http://unicornsrest.org/reference/catan/maps/source.html
- Dave
--
http://www.object-craft.com.au
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