I, monster: nethack-like game

AK ak at nospam.com
Mon Sep 29 18:05:10 EDT 2003


Hi, I coded a little game in curses, loosely based on nethack but where
you command the monsters against the hero (and his dog).

I don't have time to develop it further, so I thought someone may look
at it and play wit the code.

It is playable now - and entertaining to an extent - but still very
incomplete.

So far it's got:

 * few types of monsters
 * few types of armor
 * few types of weapons
 * map editor
 * movement commands like g<dir>, hjkl, yubn, 13l
 * 14 levels with new monsters under your command on each level, with
   the same hero, who gains experience and may pick up new weapons/armor

Bugs:

 * unbalanced
 * path finding sometimes won't work well
 * monsters will jump through walls sometimes
 * path finding may be slow when many monsters are on the map
 * the hero is dumb
 * need more items, traps, abilities to make gameplay variable

download: <http://silmarill.org/imonster.htm>

 -AK




More information about the Python-list mailing list