ANN: PyLogo 0.1

Ian Bicking ianb at colorstudy.com
Tue Nov 18 17:16:21 EST 2003


PyLogo 0.1
==========

This is the first public release of the still rough (but I think 
functional) PyLogo interpreter.  PyLogo interprets the Logo language, 
an education Lisp-like language best known for its turtle graphics.

Found at:
   http://pylogo.org

Who Is This For?
================

This release is primarily targeted at other developers.  Though PyLogo 
is a fairly complete Logo implementation, the programming environment 
is still rough.

Because PyLogo is written in Python, this is a very easy interpreter to 
work with -- the code is small, it's easy to create new primitives 
using Python code, and there's already a wide array of interesting and 
useful Python libraries which are easily made accessible to Logo 
programs.  It also inherits Python's rich object model (though it needs 
more work to make Python objects easier to work with), which makes it 
possible to avoid some of the more crude features of some Logo dialects 
with respect to properties (dictionaries), files, etc.

What Does It Do Now?
====================

PyLogo implements all of the core Logo features (as far as I know), 
generally trying to match UCBLogo (the de facto standard Logo 
implementation).  Like traditional Logo, it uses dynamic scoping and a 
global namespace.  Unlike many young language implementation, the 
existence of bugs is given consideration -- errors produce tracebacks, 
and room exists for even more helpful error diagnostics.

Turtle graphics are available, including multiple turtles.  You can use 
multiple, concurrent threads in your Logo programs.  (You can't use 
threads and turtles together -- yet)


--
Ian Bicking | ianb at colorstudy.com | http://blog.ianbicking.org






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