New to Python - Compiled Language?

Relee Squirrel relee_s at hotmail.com
Tue Nov 4 18:58:08 EST 2003


--- In python-list at yahoogroups.com, "Francis Avila" 
<francisgavila at y...> wrote:
> "Relee Squirrel" <relee_s at h...> wrote in message
> news:mailman.410.1067915526.702.python-list at p...
> > Please reply both here and directly to my email address
> > relee_s at h...
> >
> > I just found out about Python today and it sounds very 
interesting,
> > but I'm having trouble finding solid information about my main
> > question. Is Python a compiled language, or merely a sequence of
> > commands fed into a seperate program?
> 
> I'm not sure how this distinction names corelatives, or even why 
it's
> important.
> 
> Python is a bytecode compiled language (as opposed to machine-code 
compiled,
> but see Psycho http://psyco.sourceforge.net/introduction.html (et 
al.?),
> which compile Python to native machine code like a JIT compiler).
> 
> Python is also an interpreted language.  It interprets the 
bytecode.  (This
> is, presumably, your "sequence of commands fed into a seperate 
program"?)
> 
> Python is also interactive:
> Read:eval:print :: code:bytecode:interpreting bytecode.
> 
> ...
> > Is Python a language which can be compiled into an executable 
program?
> 
> Um, what do you mean by "executable"?  You can execute Python code, 
sure,
> given a Python interpreter.  Python will simply compile it before 
running
> the generated bytecode (compilation is transparent and fast enough 
that we
> ignore it, for all practical purposes).  You can also only give 
Python the
> bytecode, and it'll use that (these are *.pyc files).
> 
> Or, you can use Psycho.  (I think there's something out there that 
converts
> Python to C code, too?)
> 
> Or, you can bind up the Python code with a Python interpreter, 
using py2exe
> or workalikes.
> 
> Or, you can write C that uses the CPython libraries, but doesn't 
use the
> Python interpreter.  It's arguable whether this is still Python, 
but hey.
> 
> But what computer language is there that doesn't produce--at least
> theoretically--an executable program?
> 
> I simply don't understand your categories.  Python is a real-life 
bona-fide
> computer programming language.  You write code, give it to the 
Python thingy
> (whatever you want to call it), and it makes the computer do 
stuff.  Like
> any language.
> 
> Python isn't a "scripting" language any more than lisp is.  It's 
not a very
> good shell-script replacement (see perl for that); it's a general-
purpose
> language.  Does "scripting" mean "does not compile to machine 
code"?  Or
> maybe it means "no pointers"?  "Scripting" names a problem domain, 
not a
> language species (except insofar as that problem domain is a given
> language's strength.  Even then, Python isn't a scripting language!)
> 
> I think you're probably going about this the wrong way.  Pythonistas
> generally extend Python with C(++) for one of two reasons:
> 1) Because native Python simply isn't fast enough (rare)
> 2) To wrap libraries that aren't in Python (very common, so common 
that
> there is boilerplate code in the distribution to speed you along.)
> 
> Otherwise, they program everything in Python!  So when I read this:
> 
> > the tools and utilities referred to existing in Python
> > would increase the development time of my projects.
> 
> I think, "Well, just using Python would increase it even *more*!"
> Then I read this:
> 
> > However, what I'm
> > creating are programs, not just scripts.
> 
> I think, "What the?! Only C++ programs are 'real' programs?!"
> 
> Look, I know you said you just heard about Python, so I'm being far 
gruffer
> than I should be.  I'm sorry.  I can't say anything specific 
because you
> weren't very specific about how you think Python can serve your 
needs.  I
> may be entirely off base.  However, there are only three ways *I* 
can think
> of as to how Python could possibly help you:
> 1) Prototype your code in Python, then write it in C++.
> 2) Embed Python into an existing C++ application, as a "scripting 
language"
> for that application.
> 3) Just write the whole darned thing in Python!
> 
> Try this: download Python, follow the included Python tutorial, and 
code up
> some small non-trivial application that duplicates part of the 
functionality
> of something you already have some C++ code doing in the 
application domain
> for which you want to use Python's "tools and utilities".  I 
guarantee you,
> that even if you code in a very un-Pythonic fashion, the Python 
code will be
> simpler, shorter, clearer, more robust and powerful, have fewer 
bugs, be
> more fun to write, and 9 times out of 10, fast *enough*.  Repeat 
this a few
> times, and you'll probably want to stop using C++ altogether.
> 
> But that's just me. Explore the www.python.org site a bit more, and 
you'll
> find many faqs, commercial success stories, tutorials, HOWTOs, 
links to
> Python-related sites, the entire documentation for present, past, 
and future
> language and library versions, tutorials, Package Index, etc, etc, 
where you
> can learn more.
> --
> Francis Avila
> 
> -- 
> http://mail.python.org/mailman/listinfo/python-list






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