[OT] developers needed

John J. Lee jjl at pobox.com
Mon May 12 19:28:20 EDT 2003


"Andrew Dalke" <adalke at mindspring.com> writes:

> Michael Anckaert:
> > I'm developping a text adventure written entirely in Python.
> 
> Out of curiosity, not having written anything of this sort, what about
> using the Infocomm Z machine, which is designed as the base to
> write portable text adventures?  A quick search says there is a
> "pyzzy" which implements the Z code in Python, but it doesn't
> appear to be all that active.  OTOH, there are plenty of other
> Z machine implementations.

Well, that wouldn't help him write a text adventure *in* Python, would
it?

I suppose you could attempt to write Zython.  :-)

I'm sure I don't have to explain what that would be.  I fear the Z
machine is too puny for the task, though.

There is, of course, a good Z code compiler already out there (first
written ten years ago, in fact):

http://www.inform-fiction.org/

(Be sure to click on the 'Welcome' link -- even though it looks like
you're already on that page at first glance.  The manual is a
must-read even if you don't use the language.)

...but the language isn't wonderful -- but not bad, IIRC (but I shant
be held responsible for the taste of me-five-years-ago).  Five years
or so ago, I thought the nicest language was this:

http://161.184.245.22/tessman/gcc/hugoshots.html

But who knows what's around now.


Also, a Z-machine replacement:

http://www.eblong.com/zarf/glulx/


John




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