Pygame and Tk

Eric Mattes ericmattes at yahoo.com
Tue Mar 11 14:14:18 EST 2003


Well, the problem with that is that I need these GUI components up the
entire time, it's not just for config.

Regarding PyUI, I did notice it and it looks very promising. I'll look into
that more.

-E

"Syver Enstad" <syver-en+usenet at online.no> wrote in message
news:uy93mkd89.fsf at online.no...
> "Eric Mattes" <ericmattes at yahoo.com> writes:
>
> > Hi everyone.
> >
> > I'd like to know if Pygame and Tk can be used for the same window. Can
> > I
> >
> > have a pygame window with a Tk GUI surrounding it?
> >
> > If not, is it difficult to create a mouse-driven GUI in pygame? anyone
> > know
> >
> > of a good example/tutorial?
> >
> > Thank you so much!!!
> > -Eric
>
> An idea Eric...
>
> How about using an ordinary Tk application to
> configure the game, pickling the configured objects to disk, and
> starting the PyGame application (with os.system or something) that
> just consists of the game, which unpickles the objects and uses them
>
> --
>
> Vennlig hilsen
>
> Syver Enstad






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