2D Graphics Libraries for python?

Robin Becker robin at jessikat.fsnet.co.uk
Thu Jun 19 14:09:35 EDT 2003


In article <mailman.1056040777.16223.python-list at python.org>, Ken Seehof
<kseehof at neuralintegrator.com> writes
>I'm looking for the right graphics library.  I've searched the web and found
>thousands of libraries that don't quite do what I need.  Is there anything out
>there that has the following features?
>
>- Beziers
>- Antialiasing (lines and beziers)
>- Transparent bitmaps
>- Portable (unix, linux, mac, windows)
>- Can be painted in a wxPython window
>
>If wxPython is not directly supported, perhaps some kind of hack would be
>possible, such as passing the window handle to library specific code.
>
>- Some image processing capabilities would be nice (adjust hue, color
>saturation, drop shadow, scale with resampling, etc.).
>
>Thanks,
>Ken
we used libart_lgpl in renderPM to do most of what you say. It has alpha
for transparency and many different ways to render stuff. We have
renderPM working on unix, linux, mac, windows so the underlying library
does as well. In our usage at least it has some numerical issues. As a
backend we used PIL to convert the pixel map canvas to gif etc.
-- 
Robin Becker




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