Hans Nowak wrote: > > manuel wrote: > >>If you can't "import os" in Blender, something is wrong... > > > This might work: import the nt module (it's built-in), then use nt.listdir. In which case "import nt as os" _might_ be good for portability. Otherwise you'd be sprinkling nt.listdir's around and confusing anyone trying to read the code. -Peter