socket problem
Gordon Wetzstein
gordons_lists at gmx.net
Fri Jul 11 19:21:57 EDT 2003
> On Sat, Jul 12, 2003 at 01:05:27AM +0200, Gordon Wetzstein wrote:
> > Hello everyone,
> >
> > I have a problem with python sockets. I broadcast a lot of pickled
> objects
> > with socket. sendto(...), that works. Ireceive them on the other site
> with
> > socket.recvfrom(16384) The pickled objects are smaller (like 10000
> bytes)
> > than the max bytes.
> >
> > The problem appears if I send too many pickled objects very quickly one
> > after another, then I only receive a part of the sent objects. I print
> > them before I send them, they are there but they never reach the
> > destination. When I do a time.sleep(0.1) (but not lesser than 0.1) after
> > socket.send() all is good but it's too slow!
> >
> > Does anyone know what the problem is? And maybe a solution!
> >
>
> UDP is an inherently unreliable protocol. If you require reliable data
> transmission, consider using TCP.
>
> Jp
>
> --
But then I can't use braodcast, can I?
Gordon
>
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