Help a C++ coder see the light
Grzegorz Adam Hankiewicz
gradha at terra.es
Mon Feb 3 14:40:18 EST 2003
On Sun, Feb 02, 2003 at 09:19:57PM +0000, Brandon Van Every wrote:
> > If "industrial weight" is what you really need, you might as
> > well program your 3d game in java <shudder>.
>
> You're failing to understand what's mainstream in the games industry
> for 3D graphics tasks. Hint: DirectX is a C++ interface. Well,
> ok, nowadays they're doing Visual Basic and C# as well.
Oh, I know a lot of people who would say mainstream is OpenGL,
but then, it's a matter of point of view, or who-pays-you-for-what.
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