tuples and cartesian coordinates
Gerrit Holl
gerrit at nl.linux.org
Wed Dec 17 15:18:15 EST 2003
Hi,
the FAQ says:
> For example, a Cartesian coordinate is appropriately represented as a
> tuple of two or three numbers.
I find it strange to use tuples for a coordinate. After all, a
coordinate represents a position of an object. Suppose I have a game
where the player has a position: isn't it stupid to use tuples rather
than lists or another type (maybe complex numbers?), because I want to
be able to change the position?
Shouldn't coordinates be mutable?
yours,
Gerrit.
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