Persistent server with GUI interactive functions ?
Lee Harr
missive at frontiernet.net
Thu Apr 3 20:44:57 EST 2003
In article <mgqn8v01utuhhioq5vq32rm2r2oadtrm8i at 4ax.com>, Frank wrote:
> I need to write a GUI app that will serve as a peer to peer
> client/server. At the highest level it would be similar to a chat
> client, which has a server component (waiting for any incoming
> connections) as well as the client part (initiating a connection,
> executing user commands).
>
> Each of those function appears to involve entering an "endless loop"
> as the last logical step to initiate processing (i.e. "mainloop()" for
> the user interface and "serve_forever()" for the server). I haven't
> yet grasped the logical structure that will allow me to have two
> non-returning calls and maintain control of the program.
>
> Is there an example of this around somewhere, or does anyone know of
> documentation that will explain this?
> (Note: I will need to have the app run under Win, Linux, and
> Solaris.)
>
Have you looked at Twisted?
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