lists, performance..
gabor
gabor at realtime.sk
Thu Oct 31 11:38:25 EST 2002
On Thu, 2002-10-31 at 17:25, Alex Martelli wrote:
> gabor wrote:
>
> > hi,
> >
> > i'm working on a graphic application ( python + opengl)..
> >
> > and i have some lists of vertices... but that's not important..
> >
> > let's say a have loooooooong ( long = 500 to 5000 ) lists of relatively
> > simple objects..
> >
> > 2 questions:
> >
> > 1. is a list implemented as a vector? i mean looking up the n-th element
> > is done in o[1] (constant time)?
>
> Yes.
>
> > i'm worried about how many times would the list resize itself to be able
> > to contain the additional 20elements if i would add them one-by-one
>
> I think you're worrying about the wrong things: study listobject.c in
> the Python sources to see why. Rather, I think you should worry about
> the need for deep copies. Do you REALLY need to keep and reuse the
> small lists that you're adding to the large list, so that the deep
> copy is truly needed, or could you get by in simpler, faster ways?
thanks for your answer....
actually i think the most important thing for me is that the n-th
element can be accessed in o[1]
the next is the need for deep copy...
i think i can reorganize my code to live without it....
i wanted to deep-copy because the created big list will be used in a
different thread than the small ones... so i thouhgt let's have it as
safe as it can be...
so to summarize it:
the best is extend without deep-copy... :-)
thanks,
gabor
--
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