~~~ Python Use Question ~~~

Roy Smith roy at panix.com
Sat Nov 23 20:10:34 EST 2002


"Terry Reedy" <tjreedy at udel.edu> wrote:
> I think GPG, for instance, blew it when they designed
> and implemented yet another scripting language for Dungeon Siege
> instead of using Python (and putting more work into the game itself).

I've been involved with a few projects where the designers felt the need 
to invent their own language.  Invariably, it's ended up being a 
mistake.  Which language you pick (Python, Perl, and TCL are all 
plausable choices) is a far less important decision than the core 
decision not to try inventing your own.



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