module random: delay in "seeding"
Alex Martelli
aleax at aleax.it
Sat May 4 02:17:30 EDT 2002
Roman Suzi wrote:
...
> While it is quite understandable that normally distributed numbers
> come in pairs, but I thought seed() resets the state of random module...
No, you need getstate and setstate methods for that. If all you want
is to also reset the gauss_next attribute, go ahead -- no leading
underscore, so it's public. Note that getstate returns the version (to
check if you ever try to restore state to an incompatible version),
seed, and gauss_next. They're also exposed as __getstate__ and
__setstate__ so you may ALSO pickle/unpickle random.Random
instances and also copy.copy them.
> I think this sometimes can cause errors.
If so, then the docs need to be made clearer; it seems to me that
the mechanisms are just fine.
Alex
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