Best python way to do 'object messaging'

Gustavo Cordova gcordova at hebmex.com
Mon Feb 11 16:15:25 EST 2002


Have to taken a look at some of the available MUDs? I believe
some of them are scriptable as you say, you define an object
class, which can be anything in the game; you define lotsa
properties and methods which control the way it interacts
with the environment.

The objects you create can be weapons, plants, scrolls,
monsters, seemingly anything.

Good luck on your quest :-)
-- 
Gustavo Córdova Avila
*  gcordova at sismex.com <mailto:gcordova at sismex.com> 
* 8351-3861 | 8351-3862




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