pygame rpg

Andrew Murray uwmurray at u.washington.edu
Fri Sep 7 03:53:15 EDT 2001


Josh,

Having messed around with PyGame, if you're really interested in
speed your drawing code in C... I found it to be a lot faster to
use SDL that way.
"Josh" <polopunk209 at hotmail.com> wrote in message
news:d0a9c74e.0109031913.57e629eb at posting.google.com...
> i'm working on a top down rpg using pygame. does anyone have any ideas
> on making graphics for games like this? it will not scroll in real
> time. there will be a "level" on the screen, and when you walk off the
> screen, a new "level" is blitted. also, do you have any ideas on where
> i could look for some source code on a project similar to this? any
> suggestions are appreciated, and thanks in advance.
>
> josh
>





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