Changing images and Timers in Tkinter
moonlite56 at yahoo.com
moonlite56 at yahoo.com
Mon Aug 13 21:10:02 EDT 2001
First: I am learning how to use images in Tkinter, and I am creating
a little test program that lets you change the outfits of little
people. I wondered if you can change the file used by one image.
This would allow me to change the image file without making a large
number of images. Here's what I have right now (changeimage is the
function that changes the outfit):
top = Tk()
top.title("Kuti")
top.geometry("200x100")
iKuti = ImageTk.PhotoImage(Image.open("body/lighttan.gif"))
iKuti2 = ImageTk.PhotoImage(Image.open("hair/brownbuns.gif"))
iKuti3 = ImageTk.PhotoImage(Image.open("outfit/whiteblouse.gif"))
cpic = Canvas(width = 40, height = 40)
cpic.grid(column = 0, row = 0, columnspan = 2)
cpic.create_image(0, 0, anchor = NW, image = iKuti)
cpic.create_image(0, 0, anchor = NW, image = iKuti2)
cpic.create_image(0, 0, anchor = NW, image = iKuti3)
bChange = Button(top, text = "Change", width = 10, command =
changeimage)
bChange.grid(row = 1, column = 0)
bQuit = Button(top, text = "Quit", width = 10, command = top.quit)
bQuit.grid(row = 1, column = 1)
top.mainloop()
Second: I am also creating a little vitual pet that updates its mood
and image every second or so. Basicly, it uses a timer. I used them
a lot in Visual Basic, and I wondered if there was such a thing in
Tkinter. I don't know how time.sleep() would work, and it seems I
need an event. Is there a way to do this?
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