Python as a Scripting Language for Game Development?

Christian Tismer tismer at tismer.com
Sun Nov 12 04:54:50 EST 2000


Karl Burdack wrote:
> 
> I am currently integrating python (and hopefully stackless) into our
> next-gen engine that we are going to use for a title (to be announced) that
> will begin development early next year.  We indent it to provide modding
> capability as other languages such as UnrealScript, and Quake C have in the
> past.

Then I suggest that you join the Stackless Python Mailing List:
http://starship.python.net/mailman/listinfo/stackless

Starship has just been moved over to Digital Creations, so the list
might be inoperable for a small couple of days.

> Another team in our company is currently considering it for use in their
> Massively Multiplayer Online Game.

Another MMPOG already using Stackless Python can be found here:
http://www.eve-online.com/

cheers - chris

-- 
Christian Tismer             :^)   <mailto:tismer at tismer.com>
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