Python performance

Fredrik Lundh effbot at telia.com
Thu Mar 9 13:32:33 EST 2000


Brett g Porter <BgPorter at NOacmSPAM.org> wrote:>
> ...but wrote 'Michael Abrash's Graphics Programming Black Book' after
Quake
> shipped, and it includes a huge discussion of the techniques used in
quake.
> Since Carmack has released the Q1 source, it's easy to disprove the
> assertion. There are 17 *.asm files in the quake 1 source release.

and a readme which says:

    The projects have been tested with visual C++ 6.0, but masm is also
required
    to build the assembly language files.  It is possible to change a
#define and
    build with only C code, but the software rendering versions lose almost
half
    its speed.  The OpenGL versions will not be effected very much.

(note the last sentence).

</F>





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