Python performance
Fredrik Lundh
effbot at telia.com
Thu Mar 9 13:32:33 EST 2000
Brett g Porter <BgPorter at NOacmSPAM.org> wrote:>
> ...but wrote 'Michael Abrash's Graphics Programming Black Book' after
Quake
> shipped, and it includes a huge discussion of the techniques used in
quake.
> Since Carmack has released the Q1 source, it's easy to disprove the
> assertion. There are 17 *.asm files in the quake 1 source release.
and a readme which says:
The projects have been tested with visual C++ 6.0, but masm is also
required
to build the assembly language files. It is possible to change a
#define and
build with only C code, but the software rendering versions lose almost
half
its speed. The OpenGL versions will not be effected very much.
(note the last sentence).
</F>
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