Name rebinding
ccg at mudprovider.com
ccg at mudprovider.com
Thu Mar 16 13:43:59 EST 2000
I'm trying to set up an in-game scripting language using python - but the
game itself is also in python. Is there any way I can prevent the scripts
from being able to rebind non-script variables/functions/methods/classes
while still allowing them access to at least a sub-set of the non-script
code? Here's a simple example of what I'm talking about:
class GameInterface:
# Whatever...
def someGameFunction(script, gameInterface):
# ...
script.execute(gameInterface)
# ...
class Script:
def execute(self, interface):
# I want this to work:
interface.someFunction()
# But not this
class Badness:
# Evil malicious code
global GameInterface
GameInterface = Badness
Thanks in advance
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