Phython as In-Game scripting language

Magnus Lie Hetland mlh at idi.ntnu.no
Tue Feb 29 16:04:44 EST 2000


It seems that threading is an issue - or running multiple interpreters...
What about embedding a Java interpreter - and using JPython?
Then that would not be a problem, would it? And you could
even have several scripting languages... (With a JIT the speed
would probably be comparable too... However - I don't know
how easy it is to embed a Java JIT... :)

--

  Magnus
  Lie
  Hetland                                magnus at hetland.org






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